This week we worked on created the medium complexity model of the starfish in Maya. First we created a low-poly mesh for the starfish. Next we created low-poly meshes for our props. I created a helmet that would act as a fish bowl and a funnel to replenish clean water. My idea being that the starfish might not be able to survive outside of water for long.
I used the bonus tools for Maya to unwrap the uvs.
Final Render with a grey blinn material
I used the bonus tools for Maya to unwrap the uvs.
Final Render with a grey blinn material